Artificial Intelligence - новый способ изучения английского языка

XXIV Международный конкурс научно-исследовательских и творческих работ учащихся
Старт в науке

Artificial Intelligence - новый способ изучения английского языка

Бойко К.С. 1
1МБОУ «Губернаторский лицей № 100»
Латыпова З.Ф. 1
1МБОУ «Губернаторский лицей № 100»
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Introduction

Artificial intelligence has become an integral part of our daily lives, and its applications span many fields, including education. In recent years, artificial intelligence has been actively used to teach English, and the results are simply amazing.

One of the main problems that we English language learners face is a lack of practice. Traditional teaching methods, such as textbooks and classes with teachers, do not always allow students to get enough time to practice spoken English. And this is where artificial intelligence comes to the rescue.

The use of artificial intelligence in learning English opens up new possibilities and simplifies the learning process. It helps us develop our reading, writing, speaking and listening skills, as well as improve our grammar and vocabulary.

Рictures, games, and videos make it easier to memorize words and expressions, and learning English in a playful format relieves stress levels for us, the students. Given the popularity of the English language due to the significant number of well-known literary works, films and music, the development of technical solutions for its study is of particular interest to me, who is interested in artificial intelligence and the English language. Therefore, this study is of high importance and relevance, taking into account global trends in the digitalization of education at all its levels.

The novelty of this work lies in the use by schoolchildren of new vocabulary, unlimited educational topics.

The hypothesis of this study is the leading role of AI in teaching a foreign language, which makes the process exciting and modern.

The purpose of the research is to identify the capabilities of AI for learning English.

The objectives of the research are:

-the use of AI in learning English;

-development of the main idea with the definition of the hypothesis of the proposed research;

-development of a questionnaire for conducting a sociological survey of 6th grade students;

-processing and description of the received data, graphical representation of the results;

-compiling a glossary of school vocabulary;

-develop an English grammar and vocabulary test for 6th grade students;

-registration of the research results.

The object of the study is the vocabulary and grammar of English at the 6th grade level of a secondary school.

The subject of the research is AI, which can be used to enrich the vocabulary and test a certain amount of knowledge of 6th grade students.

The research methods are socio-humanitarian, including a special method in the research of socio-humanitarian sciences – content analysis. Empirical and theoretical methods should also be distinguished: observation, questionnaire, interview, description, comparison and testing. Of the theoretical methods, the following are used: hypothetical and general logical (analysis, synthesis, induction, deduction).

The theoretical significance of the research may be useful and interesting for school students who are interested in learning English and modern artificial intelligence.

Practical significance – the research results obtained will help students realize that learning English provides opportunities for personal development, maintaining students' interest in the subject – English.

  1. The theoretical part

    1. Using Artificial Intelligence (AI) in English language learning

One of the most common examples of using AI in learning English is applications and programs for mobile devices. These apps offer a wide range of exercises and tasks that help students improve their language skills. [1]

Another example of using AI in learning English is virtual assistants such as Siri, Google Assistant or Amazon Alexa. These assistants can help students with translating words and phrases, ask questions about correct pronunciation and grammar, and provide additional learning materials. They can also be used to practice spoken English, as they are able to maintain a dialogue with the user.

Online courses and learning platforms are another example of the use of AI in learning English. These courses use AI to adapt the curriculum to the individual needs of each student. They can offer personalized exercises and tasks based on language proficiency and areas that require more attention. (Appendix 1)

Artificial intelligence can also be used to create virtual environments where students can practice English in realistic situations. For example, virtual classrooms or conversation groups, where students can interact with virtual characters or other students, help them put their knowledge and skills into practice. (Appendix 2)

One of the most useful features of AI for learning English is its ability to offer contextual examples and explanations. Programs can provide students with additional materials such as articles, videos, or audio recordings to help them better understand language and its use in real life. This allows students to expand their vocabulary and improve their understanding of English. (Appendix 3)

In addition, AI can be used to assess students' level of knowledge and track their progress. Programs can conduct tests and assignments, and then analyze the results to determine which aspects of the language students need to focus more on. (Appendix 4)

1.2. The stages of developing the methodology of teaching English using AI

At the initial stage of developing the methodology of teaching English using AI, it was assumed to identify the research problem. It was found that the main idea is to test the knowledge of English grammar in 6th grade students. After the formulation of this task, a list of grammatical topics that need to be included in the tasks was determined.

The following topics studied by the students were selected:

Present Simple

Past Simple

Present Continuous

Superlative adjectives

Posing a question

At the next stage of the development of teaching methods, it was necessary to determine the requirements (cri

teria) for the implementation of the process of testing knowledge among schoolchildren, i.e. it is a question of choosing a method.[3] Taking into account the age of the students, it was proposed to put forward the following criteria for selecting the verification method:

- game form

- technical simplicity of execution

- interesting presentation of the material for 6th grade students.

Thus, based on the presented criteria, the method of computer technology testing was chosen for testing knowledge.

  1. The practical part

2.1Identifying a literary character to create an AI test

The next step was to identify a character in the film whose image would help to interest students and make grammar checking less stressful. I decided that it was possible to identify a movie character using a sociological survey, i.e., to ask the 6th grade students of Gubernatorial Lyceum 100 themselves which character they would be interested in learning English at school. For this purpose, a questionnaire was developed to determine the favorite character of the film for 6th grade students. (Appendix 5). It consists of 6 simple questions. To fill it out, just circle one of the suggested answers. According to the results of which it was found that Kevin McCallister from the movie "Home Alone" is the most attractive character for most schoolchildren and they would like to learn English using plots.

The data obtained as a result of the survey were processed and analyzed using a statistical method (counting votes, grouping and comparing them), which made it possible to describe the results presented in the next section. The next step was for the author of the study to watch the Christopher Joseph Columbus film "Home Alone" and create a glossary of interesting words about Kevin's stay at home without his parents and the fight against burglars. The compiled glossary was used in the development of a grammatical text on the topic "The confrontation between Kevin and the Wet Bandits".

Further, based on the established introductory data (a list of grammatical topics, a literary character, and a verification method), a grammar test was developed that includes 10 questions (available by QR code). These tasks were included in the testing program on the Internet resource. https://simpoll.ru — This is a free online service that allows you to create tests. Its use does not involve the installation of any special program to test the knowledge of schoolchildren. This system is also distinguished by the simplicity of creating a test. To start working with the test, you need to use the Internet link http://simpoll.ru/run/survey/80407a2f designed for simplified access to the system: Any device available to students (mobile phone, tablet, etc.) is able to scan this QR code and go to the website. This was one of the objectives of the study — to create a verification system of knowledge of English grammar, which would be characterized by simplicity and accessibility of use. Testing takes 12-15 minutes. The weight of one correct answer is 1 point. To verify the created assessment system, grammar proficiency testing was conducted for 6th grade students. As an assessment of the results, it was suggested:

10/10 - Excellent

8/10- Good

Conclusion

As a result of the conducted research, the following conclusions can be reached:

The process of learning a foreign language is characterized by a growing need to create accessible, interesting technologies for presenting material and visualizing it. The study confirmed the hypothesis about the significant role of AI in the process of learning a foreign language. Computer technologies simplify the learning process and make it interesting. Game techniques can reduce stress levels when learning new things in English, as well as increase their willingness to read books and watch feature films, including in a foreign language.

In conclusion, artificial intelligence has become an indispensable tool for learning English. It offers students the opportunity to practice spoken English, personalized lessons, contextual examples, and progress assessment. However, it is important to remember that AI cannot completely replace the role of a human teacher and interaction with him. The use of AI should be an additional tool that helps students achieve greater success in learning English.

Literature

1

Колыхматов В. И. Новые возможности и обучающие ресурсы цифровой образовательной среды. – СПб.: ГАОУ ДПО «ЛОИРО», 2020 – 157 с.

2

Панюкова С. В. Цифровые сервисы в работе педагога. – М.: Изд-во «Про-Пресс», 2020 – 33 с.

3

Анализ цифровых образовательных ресурсов и сервисов для организации учебного процесса школ / И. А. Карлов, Н. М. Киясов, В. О. Ковалев, Н. А. Кожевников, Е. Д. Патаракин, И. Д. Фрумин, А. Н. Швиндт, Д. О. Шонов; НИУ «Высшая школа экономики», Институт образования. -М.:  НИУ ВШЭ, 2020, (Современная аналитика образования. № 10(40)) - 72 с.

4

Трудности и перспективы цифровой трансформации образования//Серия коллективных монографий: Российское образование: достижения, вызовы, перспективы/Гейбл Э., Дворецкая И.В., Заславский И.М., Карлов И. А., Мерцалова Т.А., Сергоманов П.А., Уваров А.Ю, Фрумин И.Д., М.: Изд-во НИУ ВШЭ, 2019 – 344 с.

Интернет-источники

1

Белова Анастасия. Сайты для самостоятельного изучения английского https://skysmart.ru/articles/english/sajty-dlya-samostoyatelnogo-izucheniya-anglijskogo

2

Горбатенко Ольга. Топ-25 сайтов для изучения английского языка для начинающих https://englex.ru/top-22-websites-for-beginners/

3

Добрица Дарья. Teach English Online: подборка интерактивных материалов для онлайн-уроков английского https://www.teachaholic.pro/teach-english-online-podborka-interaktivnyx-materialov-dlya-onlajn-urokov-anglijskogo/

4

Кабирова Полина. Как самостоятельно изучить английский: обзор сервисов и приложений https://netology.ru/blog/06-2018-servisy-dlya-izucheniya-angliyskogo

5

Литвинова Марина. Как оценить эффективность онлайн-курса https://skillbox.ru/media/education/kak-otsenit-effektivnost-onlaynkursa/

6

Ним Сергей. Блог. Lаngformula.ru https://langformula.ru/

7

Паламарчук А. В. Возможные методики определения эффективности применяемых цифровых образовательных ресурсов https://razvitum.ru/articles/masters/2015-02-18-14-33-42

8

Перечень профессий и специальностей среднего профессионального образования, необходимых для применения в области реализации приоритетных направлений модернизации и технологического развития экономики Российской Федерации http://government.ru/

9

8 лучших интерактивных сайтов по изучению английского языка для взрослых https://www.fluentu.com/blog/english-rus/лучших-интерактивных-сайтов-по-изуче/

Ссылки на цифровые сервисы, изученные в рамках исследования

1

BBC Learning English https://www.bbc.co.uk/learningenglish/ .

2

Puzzle English https://puzzle-english.com/ .

3

Skysmart https://skysmart.ru/ .

4

YouTube https://www.youtube.com/ .

5

Фоксфорд https://foxford.ru/ .

6

ЯКласс https://www.yaklass.ru/ .

7

Busuu teams@announce.busuu.com

8

Cake https://irecommend.ru/content/zamechatelnoe-prilozhenie-dlya-sovershenstvovaniya-razgovornogo-angliiskogo-kogda-ne-s-kem-p

Appendix 1

The degree of effectiveness of AI in learning English vocabulary. For this purpose, it was necessary to formulate performance criteria.

Table 1

Description of the criterion

Whether the service has this feature

Mark

1

Contains educational texts

yes

1

no

0

2

Contains interactive training exercises

 

yes

 

1

no

0

 

3

 

Easy to use

yes

1

no

0

 

4

 

Nice interface, design

yes

1

no

0

Collecting information

I know digital services, online learning platforms, and digital tools that help you learn words in English on your own.

1. Yes - 68%

2. No - 32 %

Picture 1

If you know digital services, online learning platforms, and digital tools, write the names.

the answers: ЯКласс, Puzzle English, Bussu, Cake, Foxford, YouTube, BBC Learning English

Would you recommend your chosen platform to other students?

1. Yes - 83 %

2. No - 17 %

Picture 2

What features do you choose the platform for?

1. User-friendly and intuitive interface - 27 %

2. Simplicity and ease of learning - 48 %

3. The depth of the studied material is 21 %

4. Other - 4 %

Picture 3

Evaluating the effectiveness of AI for learning English vocabulary

Table 2

Digital service

Resource efficiency criteria

1

2

3

4

The amount of points

1

Skysmart

1

1

1

1

4

2

ЯКласс

1

1

1

1

4

3

Puzzle English

1

1

1

1

4

4

Bussu

1

0

1

1

3

5

Cake

0

1

1

1

3

6

Foxford

0

0

1

1

2

7

YouTube

1

1

1

1

4

8

BBC Learning English

1

1

0

1

3

Table 3

AI Performance Levels

Number of points

The level of efficiency

1

Skysmart

very high

2

ЯКласс

very high

3

Puzzle English

very high

4

Bussu

the average level

5

Cake

the average level

6

Foxford

low level

7

YouTube

very high

8

BBC Learning English

the average level

 

The study examined not the same type of services, but significantly different ones: an interactive workbook, online platforms, online quizzes, English word learning services, and an electronic educational library. It is important to note that all of them have a nice design, are quite simple and easy to use.

The information received from students as a result of surveys encourages the author of the work to further explore many other digital learning services. It is encouraging that the top three "educational digital leaders" in terms of effectiveness in learning English are high–quality digital services from domestic creators - the interactive platforms Skysmart and Puzzle English.

Appendix 2

Gliglish is an artificial intelligence—based language learning tool that helps users improve their fluency and confidence in speaking different languages. The service provides the opportunity to train pronunciation in various languages, including English, German, Korean, Spanish and many others.

Picture 4

Appendix 3

Babbel is a platform focused on spoken English, providing lessons using speech recognition. AI adapts the level of complexity of materials

Picture 5

Appendix 4

Rosetta Stone is a software product designed for teaching foreign languages using a computer

Picture 6

Appendix 5

A questionnaire to identify a favorite character for 6th grade students The project involved conducting research directly among schoolchildren, studying their opinions, online testing and receiving feedback (whether they liked this format of knowledge testing or not). The developed questionnaire to identify the most interesting and recognizable character was distributed by the author of the project to 6th grade students.

As a result of the survey, the following results were obtained:

1. When choosing a movie, what do you focus on the most?

A. Reviews from friends

B. Rating of the film on film platforms

С. Popularity of the film

D. The genre of the film

2. If you absolutely have to watch a movie, which genre will you choose?

A. Fiction

B. Comedy

C. Action Movie

D. Horror

3. Do you have any favorite movies that you can watch from time to time?

A. Yes, especially funny comedies

B. No, I watch any movies only once .

C.Maybe there is, but I can't remember .

D.I watch it again only if the movie happens to be on TV

4. Would you like to watch movies like "Harry Potter", "The Hunger Games" or "The Maze Runner" in the original English?

A. That would be great!

B. No, it's not interesting .

C. My English won't let me watch these movies

D. I would choose another one, like "Home Alone" or "Ace Ventura."

5. Which genres of films have you watched more often than others?

A. Fiction

B. Comedy

C. Action Movie

D. Horror

6. Which of the suggested famous films would you like to watch in the original?

A. Home alone

B. Harry Potter

C. The Hunger Games

D. The Maze Runner

Picture 7

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